Motion capture is a system designed to record movements of objects and/or people with high precision. Besides its application in animated movies and video games, this technology is also emerging as an important research tool in several areas of investigation. For example, it is used to record and analyse the gestures we perform while speaking; to look in detail at how we interact with everyday objects; to animate 3D-characters in VR (avatars); to examine how we walk in different conditions (for example, when we are tired); to track moving objects (engineering). In this tutorial, you will learn the basics of 3D movement data and techniques with hands-on recording exercises, and data post-processing, analysis and visualisation.
For info and applications, contact Henrik Garde (link to email).