Virtual reality (VR) is a powerful tool for creating interactive 3D visualisations of large multi-dimensional data sets. Millions of items can be loaded and explored in a new way by literally walking around in a dataset, viewing at details from different angles, detecting patterns, either while wearing a VR headset or on a plain computer screen navigating with mouse and keyboard. Aspects of data items can be filtered and highlighted on the fly. This tutorial includes an introduction to the basics of VR and game engines and an open source VR framework (Unity3D) that is designed to explore your own research data. No previous knowledge in programming is required but useful for a deeper understanding. In order to participate, you need to bring your laptop with "Unity 3D" installed (there is a free version).
For info and applications, contact Henrik Garde (link to email).